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Click here to open BIOETHICS (see the English version after the Spanish version) .


EPSON MEXICO


A Knowledge Management Success Story Using Social Cybernetics
by W. DeGregori

       “In 1999 I was in search of a school of thought and creativity”, says Mr. Carmona, 45, an Electronic Engineer Director of Epson Mexico (pcarmona@epson.com.mx). It was a time of swift and sweeping changes in Mexico after a financial turmoil, particularly in the information technology market, one of fierce competition and very narrow marginal profitability. Mr. Carmona posed a typical Knowledge Management challenge1.

       Epson serves the information technology market with printing peripherals such as DeskJet printers Stylus C83 and Stylus C63; Multifunctional printers Stylus CX5200; Photo printers Stylusphoto 900 and 825; Plotter Stylus Pro 10600; Videoprojectors Power Lite Home 10 and S1; Scanner Perfection 2400; Laser Printers EPL 6100L and Aculaser C900; Needle printer FX-890; Miniprinter TM-T90 and others.

       “I climbed up the career ladder more by self-education than by following straight, explicit and clear method, training and procedures” manifested one of Epson Directors. He went on contending that Mexico is way off a Knowledge Management culture: “there is a vague scientific training mixed up with old reli-gious traditions and a lot of improvisation and “cantinflism” (an allusion to Cantinflas, a Mexican comedian portraying a complicated, large and void com-munication style). That there is a Mexican way or method of thinking and man-agement is but a myth”.

       How to pump the right, meaningful and up-to-date information regarding the internal and external context into the manager office - was the challenge Mr. Carmona was facing. He started requiring monthly written reports followed by scenarios for a month ahead. Mistakes did not matter since they were recog-nized, reported and corrected on time. As a Dr. Juran’s2 follower, Mr. Carmona knew it was all about mental processes and communication – Knowledge Man-agement. And there was a disorganized, mismatched and stressing information process, far from consistency and efficiency, which he decided to face by means of retraining his staff.

       By this time he met José Salcido Blancas one of Social Cybernetics ex-perts in Mexico (josalpragma@compuserve.com.mx). According to Epson needs, Salcido concentrated his training program around the information and communication collective process. The key tool he used was one that linked complementarily the thinking, creating and doing processes in just one piece, denominated “Tricerebral Innovation Cycle” based on the triune brain theory3.


       In fact, Salcido and Epson staff had to go a large and slow journey. They had to start raising awareness of each one’s as well as of the collective tricere-bral process going through successive measurements using the “Tricerebral Quotient Detector” in four levels, followed by personal commitments to correct underdeveloped areas and unbalanced scores.

       And then came the painful assembling of the three brains functions and training of the full “Tricerebral Innovation Cycle” going through exercises for each of its steps. We can offer here but a short overview of what it means to drag people form the darkness of unconscious, compulsive and uncontrolled mental habits to clear, sequential and complete mental cycle.

       1. SELECT THE SUBJECT or the issue, the problem, the project. It is not as simple as it appears. A corporation is always struggling with numerous problems, ideas, opportunities and threats. Choosing a given subject and path implies renouncing to other possibilities. This involves strategic vision, and drawing very clear cut boundaries: what the subject/project/problem includes and what it does not; what it means and what it does not; what it is and what it is not. In summary, selecting a subject has to see with cost-effective strategy, relevance and priorities. The small circle or cycle around number one in the “Tricerebral Innovation Cycle” indicates that to select a subject one ought to go through the other nine steps as in a simulation to check implications and conse-quences.

       2. INFORMATION GATHERING. There should be a previous general model of the market and the corporation as an integrated triune game (two main competitors and others in-between) within a systemic network pointing out who holds the official, the anti-official and the wavering position and in which level of competitiveness*.



       Where does the subject we have chosen fit and how is it related within the network moving rather chaotically? What else we need to know, discover, and prove? Where is the verbal, the non-verbal (implicit) and the factual infor-mation and who are the persons holding it? Here come the questions and de-vices we organize to gather meaningful information to make good decisions and to guide the corporation to success through the labyrinth of ever changing triune games. Looking at the model above we identify the main frame of the local tri-une games being played and the information needed as the game move ahead in kaleidoscopic transformations. Globality implies that the local game is influ-enced by larger games and even by the top international game. Since Epson is a Japanese brand and Japan is an international competitor to USA and China, information to track this game is also essential.

       Yet the questions or information strategy must obey some taxonomy chart or frame of reference determining their internal relational structure and consistency when processing the data gathered. The most used taxonomy chart to organize information is the “5 W + 1 H”, which can be re-named as the “Four Operational Factors” – space; chronology; personnel; procedures. Any device and strategy to collect information – experiment, observation, interview, ques-tionnaire, template etc. – has to be tested until it works as expected by the de-signer after a simulation of going through the other nine steps of the Tricerebral Innovation Cycle. In fact, besides the general information drawn from the news and specialized magazines, Epson gather information from the external as well as its internal business environment by means of fourteen questions applied weekly to carefully chosen sources.

       When the information is going to be processed by computers, every item needs a code; and the full set of processing operations must be established.


       *Official subgroup is the market leader, to big shot, the controller, the holder of the biggest slice of the pie. Anti-official is the main competitor and challenger of the official subgroup. The waver-ing subgroup is composed of corporations and other clients willing to take advantage from the official and anti-official competition and that is the reason why suppliers make so many efforts to create “brand loyalty”.
       The divisions within the pyramid represent a classification of corporations according to their size and power. The biggest ones are classified as maxi corporations, followed by big cor-porations, medium corporations and micro, small corporations.


       3. DATA PROCESSING. It is the art of pulling out inter-causal relations and meaning usually hidden behind appearances, first impressions, gossiping and apparently unrelated facts. To pull the underlying thread of life it is neces-sary to try different procedures along the “Four Operational Factors” such as re-lating them in a structured way (taking one of them at a time as an axis and making the remnant to revolve around it) in search for reciprocal influences, es-tablishing comparisons and outcomes usually expressed in statistical tables and hence checking differences with previous results to see how the game is mov-ing along the time and whether it is favorable or not. After having tried every possible data handling, we need reflecting and meditating about the story the numbers are telling us about the triadic games we want to see, to interpret and to direct. The road and the trip are more important than the milestones and signs. What is distant in space and time is difficult to perceive. What is sublimi-nal, the very small and slow differences are also difficult to perceive, unless a systemic representation of the network being studied is used and we accom-pany it for a long time with our tricerebral modes of perception. Again, to be sure of a good data treatment and analysis we’d better go through the other nine steps of the Tricerebral Innovation Cycle, looking for repercussions and consistency.

       When using the triune approach we must go beyond the traditional mo-nadic use of reductionist statistics that ends up with a disguising average. We said disguising because the average denies or hides the existence of the three subgroups and their correspondent/relative positions and variance. In addition, a statistical account misses non-verbal messages expressed by feelings, emo-tions and unconscious attitudes that only an experimented researcher/observer is able to grasp and to interpret as part of qualitative (non quantitative) informa-tion gathering procedures.

       4. DIAGNOSING. It is drawing condensed conclusions from the data processing step to show what is going on in terms of “good, not so good, bad” regarding our goals and concerns. But here are no definitive responses for reali-ties that are always in transformation and whose contexts and limits are never exact, always shifting. Nevertheless, conclusions and affirmations of a research help to declare not only the healthiness or good functioning of a system accord-ing to a given pattern, but chiefly to:
       -explain the system’s (corporation) dysfunction (flow jam, bad timing, sectors with no convergence, hyper-oscillations, diminishing returns in the con-version of inputs into outputs, of costs into benefits; too much stress or dullness among the triune agents; inefficiency of the feedback mechanisms, etc.);
       - explain the inter-causality, proactive or restrictive, of the “Four Opera-tional Factors” (the linear subject/object, cause/effect doesn’t exist; the influ-ence is retroactive, alternate, showing some kind of chaotic behavior);
       -define the favorable or unfavorable reality of the moment, in the big pic-ture of the international context and specifically, in the small picture of our par-ticular network showing the challenges to be confronted, the problems or needs to be solved, the proportions to be preserved or restored. Of course, criteria of good/medium/bad, of favorable/tolerable/intolerable variances in the outputs of a given cycle need to be previously established based upon survival and pros-perity expectancies of a given corporation. What is classified as “problems and needs” has to be ranked as priorities to be met or to be solved.

       A way to check and control the quality of a diagnosing process is going through the other nine steps of the Tricerebral Innovation Cycle.

       5. FUTURITION of SCENARIOS: It is the foresight of how the system and each one of its subsystems will evolve, in each of its three subgroups’ ten-dencies, in short, medium and long term cycles, facing dilemmas (mutually ex-clusive solution paths), uncertainty, risk and dangers, taking into account the sensitivity to initial conditions, transition phases and fractal recurrences, bifurca-tion/trifurcation, the oscillation span of the Four Operational Factors, etc. The more stable (“independent”) a system, more predictable its behavior; the more unstable or chaotic (interdependent), less predictable. The probabilities and forecasts are projected in macro, medium and micro-scenarios or international, national and local interconnected spheres. Futurition requires great doses of charisma, of feeling and meditation, of daring and optimism, to envision future with greatness and to face it enthusiastically. Futurition can be helped by projection of current tendencies and also by sheer inspiration or feeling. After envisioning possible paths within the swirling of reality and devising boosting and restrictive factors, what really matters is a daring will to build our own future or to make it happen.

       In fact, Epson Mexico keeps monthly meetings with its top executives to scrutinize the future of its market and that of the corporation.
       Every considered path has to go through the other nine steps as a simu-lation of feasibility, consequences and prices to pay for.

       5.1 CREATIVITY: It is the use of diverse right brain techniques such as intuition, alpha brain waves, imagination and brainstorming exercises in the search of innovative solutions for the dilemmas envisioned in the futurition exer-cise, finding new strategies and then the tactics to win the games posed by competitors and to bring about the dreamt future, forecast before. Since every problem to be solved is part of a web of inter-causality, creativity should also in-dicate the point where the “leverage” (intervention, innovation) can be more ef-fective. This step ends up ranking three or four alternative paths of action to be considered by the decision makers in the next step. Each one of the alternatives has to go through the other nine steps as a simulation of feasibility, conse-quences and prices to pay for.

       6. DECISIONS: It is applying viability criteria, nurtured by the vision of a future, to the alternatives discovered in the stage of creativity, and to select the corresponding actions. The quality and correctness of decisions depend on all previous steps of the Tricerebral Innovation Cycle and on all the accumulated experience by individuals and by the collective mind of a corporation. Making decisions means success or failure. That’s why this step is considered a point of no return. Here we see the importance of the previous steps, the importance of building teams of Knowledge Management, of three balanced subgroups dy-namics striving for convergent goals and the success of the corporation. Al-though a decision seems to be drawn from the sky by the manager, in fact it has been fed by previous information and experience, by group discussion and also by inspiration. That is why “deciding” is considered to be an operation in which the right brain predominates because decisions are taken on a context in which uncertainty and the unexpected predominate.

       Caution: In small and obvious issues, without many consequences and at low cost, everyone wants to say the last word. But, the more important the is-sue, with higher costs and graver consequences, the fewer people care about it. While millions go unquestioned, war is made because of cents.

       Before closure, every decision must go through the other nine steps pon-dering consequences and prices to pay for.

       7. PLANNING: Each decision taken is a strategy, a project, a program that must be carefully visualized in intermediate activities of input-transformations-outputs until its final concretion: it is the FLOWCHART. Each stage of the flowchart will be submitted to the questions of the Four Operational Factors (space, chronology, personnel and procedures) to determine the tac-tics.



       This requires new minor decisions, taking into consideration the conver-gence of individual, group, entrepreneurial, social and ecosystem goals; the lo-cal self-direction and responsibility; the realism of installments, investment, the burden tolerable by the system and the provisions for the unforeseen, etc. This kind of planning starts with a raw draft by an individual and it is submitted to group discussion until final approval. Every flowchart has to go through the other nine steps looking for bottlenecks and consistency. When every deci-sion/project flowchart is ready, we add and combine them in a wider map like a spider’s web that can be read in three dimensions. In the horizontal dimension we can follow the physical panel (space, installations and equipment); the chronological panel (timetable); the personnel panel (division of labor/power and assignments; Epson organizational chart carries everybody’s picture not only allocation and assignments); and the procedural panel (activities flow, budget, delivery and outcomes control, after-sale support etc.). In the vertical dimension we can read and check the matching and synchronized movement of different projects of the whole plan. In the transversal dimension we can see and check the easiness/hardness of each project and their reciprocal boost-ing/restrictive influence.

       8. MANAGEMENT: It is the nurturing of the corporation’s or sector vision of the future, the communication of such a vision in a contagious manner, to ob-tain the enthusiastic adhesion of participants for doing what has been planned, for attaining what they desire to attain (instead of what they want to avoid). That requires an awakening of the positive, doer side of people, to nurture their aspi-rations for greatness and victory, in tune with those of the institution as a whole. No one enjoys being a mercenary, but all enjoy being members, partners, and counterparts. It is necessary to emphasize objectives and the tricerebral earn-ings (knowledge; money; and emotional fulfillment) instead of emphasizing the ritual of the process. This tricerebral and four levels management has to be car-ried on by the upper levels influencing the lower ones and also by recipro-cal/circular nurturing. In order to do this, the hierarchy must be more “circular”, radial, horizontal, reversible, de-centralized, and not too vertical or repressive. There are some pre-requisites implied here: The individuals and the whole team need to be aware of the Tricerebral Innovation Cycle and to make a profes-sional (not random) use of it; Sharp awareness of the corporation functioning as a system and everyone and every sector being complementary; Positive and complementary subgroups performance to avoid obstructive triune games, dis-ruptions, boycott, sabotage and private information leaking to competitors. The final result should be that every person, level and sector of the corporation be-haves as a manager in some way, striving for their tricerebral earnings.

       Here is where everyone’s Tricerebral Innovation Cycle has to be per-formed as if it were on line and collectively, running through the other nine steps in every action undertaken.

       9. COACHING: It is the daily supervisory accompaniment for encour-agement, dialogue about activities and what is being accomplished, to offer support and orientation. The rectangular physical arrangement of desks and people in a very large room office keeps Epson people of different levels close, and in direct communication facilitating on time supervision. Epson Mexico is a distributor so it also keeps an information technology peripherals warehouse with strict stock control. The corporation has a monthly quota of sales imposed by the factory, which can be checked weekly. But it cannot be only a matter of auditing, control and rising pressure to sell more and more. Responsibility and outcomes, or earnings and losses are for everyone, not just for the bosses. It is a search for the proportionality between subgroups and levels, committed to everyone’s success. Without a very clear, fair and convincing reward system, people will not be fully engaged. When there is a discrepancy, when there is a need for correction, then negotiation and mediation are better than reprimands, impositions or quarrels. Coaching also implies an incremental top down and retro-circular educational process to upgrade everyone’s performance, eliminat-ing errors and adding improvements. That’s why the Human Resources sector developed a set of values for the corporation and a set of competencies for in-dividual and subgroup evaluation, besides periodical recycling courses and seminars. Each of the main values displayed around the room could be organ-ized according the triune brain paradigm so to keep in mind that there is a fun-damental organizing principle:

       The competencies to be evaluated also have to be organized according to the triune brain so to make people aware that they have to continually im-prove their abilities throughout the four levels of tricerebral development:



       The design and delivery of seminars and courses have the same design for the sake of consistency. Otherwise the corporation would hurl back to frag-mentation and divisionism typical of the monistic/Cartesian paradigm, existing before investing in the triune paradigm. The set of values and the competencies to be developed and evaluated will change according to the evolutionary mo-ment and needs of the corporation.

       Coaching the whole internal production process and matching it with the external market process in times of globalization and increasing complexity re-quires going smartly through the Tricerebral Innovation Cycle being able to take any of the ten steps as the axis.

       10. FEEDBACK: The previous planning proposed goals, installments, deadlines and earnings. At the end of a fiscal year the results and the process, success and failures, the expectations of workers, investors and stakeholders are evaluated and the shares – gains and losses - allotted. To carry on a feed-back and present a report to a General Assembly we must re-do all the steps of the Tricerebral Innovative Cycle. The meeting will close after a new mar-ket/business diagnosing, after new future scenarios envisioning, after new deci-sionning and planning with previous errors elimination and new ameliorations adding. It is the feedforward. The present system of evaluation, one that only rewards the leader or the officialdom, discourages all other talents and sub-groups and creates individualistic competition instead of creating collective co-operation.
*****
       After struggling to implement the knowledge discipline of the Tricerebral Innovation Cycle, Epson Mexico decided to synthesize it in a cube carrying the five main steps.



       The cube can be seen on everyone’s desk. Besides that, a rule was es-tablished: Any problem, question, proposal, suggestion to be presented should be organized according the Tricerebral Innovation Cycle steps displayed in the cube.

       It meant that the worker asking for an interview with someone of the up-per level ought to have the topic in question well structured in his/her mind ac-cording to those steps: Clearly defined subject; basic and real information to support and to diagnose it; vision of future unfolding; alternative plausible paths and ranking of possible decisions. Otherwise he/she would be asked to go back, to be better prepared for the interview and to return when ready to meet those requirements.

       The same rules were implemented for submitting a written subject. The templates or forms to be filled out have been designed according to the steps of the Tricerebral Innovation Cycle displayed in that already famous cube.

       In each exercise of the Tricerebral Innovation Cycle, a special meeting technique was also being trained: Explicit Group Dynamics. Its design started with the “Minimal Tricerebral Innovation Cycle”, progressively enlarged until reaching the complexity of the full Tricerebral Innovation Cycle. It is easy to un-derstand why: any human action – dialogue, interview, research, project, prob-lem solving, politics, economics, etc. - is created/driven by the three brains’ good or bad cycle.



       In Mexico, Robert’s Rules for meetings are unknown. Some guidelines ought to be established. They started with a very simplified model as above re-ducing the tricerebral cycle to three main steps. After accepting and being able to follow the discipline of the three sequential steps, they started adding more steps to the flowchart, sharing roles previously concentrated by the coordinator, voting rules to regulate the participation, until mastering this meeting flowchart fully covering the Tricerebral Innovation Cycle:


       In a Latin American culture, time is not a critical issue and the taste for “cantinflism” is the rule. It means: spontaneity prevails. Edward de Bono4 had to use the trick of different hats to make people aware of the sequence of the Tricerebral Innovation steps, each marked with different colors matching hats colors: When moving form one step to the following they had to change their hats accordingly. Really, the disciplined training is always threatened by the more comfortable trend for spontaneity. In spite of training hard the above Meeting Flowcharts they are no longer fully applied in Epson meetings. What remains is the use of some critical roles such as “Time Keeper” and “To the Point” - meant to shorten the “cantinflism”.

       Lately, Epson Mexico has been given many awards by international su-pervisors for its Knowledge Management success. The main confirmation of this success was pointing its Director – Mr. Pedro Carmona – as a regional su-pervisor for Mexico, Central America, and Venezuela, Ecuador and Colombia in South America.


BIBLIOGRAPHY

1. AMIDON, Debra M. The Innovation SuperHighway. Boston: Butterworth Heinemann, 2003.
       ___________________. Estrategia para Innovar en la Economía del Cono-cimiento. El Despertar del Ken.        México DF: Editorial Kendra, 2000.

2. JURAN, Joseph M. Juran’s Quality Handbook. New York: MacGraw-Hill Pro-fessional, 1998.

3. DeGREGORI, W. Capital Intelectual y Administración Sistémica. Bogotá: MacGraw-Hill, 2002.

4. De BONO, Edward. De Bono’s Thinking Course. Checkmark Books, 1994.